Course · 11 lessons · 11 interactive gamesFor beginners
Mechanics basics course
The physics behind every motor and every load, without memorising. Every idea in one line and a picture, and a game in every lesson: brake a car, launch a ball at a target, balance a seesaw, lift a car with a jack. At the end you size a real winch motor.
Lesson 1 is open to everyone
Contents
11 lessons in order, with a game in each
Each lesson gives every idea in one line and a picture you get at a glance, then a 3-round game and short questions. The last lesson is a project and the final exam.
- Where mechanics starts: quantities, units and vectorsOpen to all
- Mechanics = motion and force
- Three quantities build everything
- Mass is not weight
- Scalar or vector?
- GameVector playground: add two forces
- QuizLesson questions
- Speed and acceleration
- Distance and displacement
- Speed
- Acceleration = speed changing
- Three equations solve any problem
- Braking distance
- GameBrake the car on the line
- QuizLesson questions
- Free fall and projectiles
- Gravity = a constant acceleration
- The feather and the hammer
- Falling from a height
- A projectile = two motions at once
- The best launch angle
- GameLaunch the ball onto the target
- QuizLesson questions
- Force and Newton’s laws
- Force = a push or a pull
- First law: inertia
- Second law: F = m·a
- Third law: action and reaction
- Net force
- GamePush the crate there in 4 seconds
- QuizLesson questions
- Weight, friction and the ramp
- Weight and the normal force
- Friction
- The friction coefficient μ
- Friction is your friend
- The ramp
- GameFind the sliding angle on the ramp
- QuizLesson questions
- Work, energy and power
- Work
- Potential and kinetic energy
- Energy is never lost
- Power = work per time
- Efficiency
- GameFun-fair loop: the lowest start height
- QuizLesson questions
- Momentum and collisions
- Momentum
- In a collision, momentum is conserved
- Elastic or sticky?
- Impulse: why the airbag protects you
- GameMake both carts stop after the crash
- QuizLesson questions
- Torque, levers and balance
- Torque = a turning force
- Where to hold it
- The lever
- The two balance conditions
- Torque and the motor
- GameBalance the seesaw
- QuizLesson questions
- Rotation and gears
- Turns and rpm
- Speed at the rim
- Centripetal force
- Gears and belts
- Power in rotation
- GameChoose gears for speed and torque
- QuizLesson questions
- Pressure and hydraulics
- Pressure = force on an area
- Units
- Pressure in liquids
- Pascal’s principle
- Where you meet it
- GameLift a car with the hydraulic jack
- QuizLesson questions
- Project: size a winch motor + final exam
- The job
- The plan
- What you learnt
- GameSize the winch motor step by step
- QuizLesson questions
- QuizFinal exam (18 questions)
The course in numbers
11lessons from units to sizing a motor
11interactive games, 3 rounds each
84questions in the lessons and the final exam
80%to pass and earn a certificate
Mechanics
What you will learn
- Convert units, tell mass from weight, and add forces as vectors
- Work out speed, acceleration, braking distance and the path of anything thrown
- Apply Newton’s three laws and calculate friction on the floor and on a ramp
- Calculate work, energy and power in watts and horsepower, and efficiency
- Understand torque, levers and gears, and the P = T·ω on every motor nameplate
- Calculate pressure and a hydraulic jack’s force, and size a winch motor from scratch
Who it is for
Who this course is for
- Anyone who wants the physics behind machines without heavy maths
- Electrical and maintenance technicians who want to understand the load a motor drives
- Diploma and engineering students as a quick, fun refresher
- No experience needed
FAQ
Before you ask
Do I need strong maths?
No. Every equation comes with a worked example, and every calculation is multiply, divide and square root on a calculator.
Do the games work on a phone?
Yes. Every game runs in the browser; you move the sliders with your finger.
Is there a certificate?
Yes. Finish all the lessons and pass the final exam (80% or more), then get a course completion certificate from your account page.
Ready to brake your first car?
Lesson 1 is open to everyone, and the whole course opens when you buy it. Your progress is saved.